![]() d3dx9_31.dll goes into your \TSM Install Folder \Game\Bin directory. Most mods will go into the packages folder unless the mod author tells you to put it. txt as the extension) and put it in the documentselectronic artsthe sims 3mods folder. Chances are you're going to need this in the future as more Mods are made. Once thats done, name it resource.cfg (youll have to select 'all files' from the File Type drop down to keep it from tacking on. If they do not show up or work this may be the reason why!ĥ) If you want to use Rick's Debug Enabler and/or TSM's testing cheats you will need to enable TestingCheatsEnabled as described in this post in order to enable the debug commands.Ħ) Script Mods will require d3dx9_31.dll to work. Or, create the resource. Subfolders will not work if your resource.cfg does only contain PackedFile Mods/Packages/*.package! Some Mods will create subfolders when you unzip them. This cfg (configuration) file is a perfectly safe and can only be used by The Sims 3, but as cfg files are used for all sorts of apps, operating systems do treat them cautiously. Put the *.package files into your Mods\Packages\ directory. PackedFile Mods/Packages/*/*/*/*/*.packageĤ) Now you're all set up! This will load most of the current TSM mods.
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